Devlog 3 - A Choo A Choo


I’m running a series of developer logs where I just write down everything I’ve tried to do over the past week, and share a little progress. Largely I’m doing these for my own self-reflection but I hope there’s a little humour and maybe even something useful in there too.

I am sick and I am struggling to put into words what this week has entailed. There’s been a lot of progress but just as many bugs, including my favourite ever:


But progress continues on! I’ve got a wicked fun inventory and equipment system in the works which will let the player have complete control over how they build their towers. It’s going to tie in nicely to the new levelling/upgrade system I’m working on this week, but you’ll have to wait until next Monday to see more of that.


Things are updating behind the scenes but the stat panel/tower art isn't updating to show it right now

Sorry I haven’t got more to share this week, it’s hard enough staying focused right now when my head is a whirligig of cold medication and snot

The Great Train Defence is a tower defence game where you’re often on the move, and it often feels like that’s my life too! Drop a comment below or chat to me on discord, and save me from just having to talk to myself!

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